Audio

All the BS you can handle.

Description Expectations in RPG’s

Descriptions in rpg’s. How to align the way the game master and players exchange information. An example: “I’m looking for any irregularities in the walls, drafts, breaks in the mortar” versus “I search the room”. Thanks to Matt Seiberlich for the topic suggestion.

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Sub-Optimal Play in RPG’s

Sub-optimal behavior is core to tabletop role-playing games. Matt Colville mentions this in his Running the Game #56 and I figured we should discuss it

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Why So Serious?

RPGs can be taken very, very seriously.  Sometimes, we don’t even understand that someone at our table is taking it as seriously as they are. We share our personal perspectives and we touch on whether you can separate the art from the artist! 

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