Applying Pressure to PC’s
Walking through the woods and you come across a “insert creature here”. Fight it, win. But what about applying more pressure to pc’s? “You are in a spaceship, the engines are out, there’s a creature making its way down the corridor and you have been poisoned with the antidote three decks below you.” Keep things...
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Skill Piling in Tabletop RPG’s
Skill piling in tabletop rpg’s, the fail and subsequent “I check” from another player, and another, and another. We list examples, determine if it’s a good idea, and whether it apply to all role-playing games. Announcements Event registration for Gamehole Con is live. Nov 5-8th, 2020 Con of Champions, May 23-25, online. Proceeds go to...
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Low Fantasy Gaming the RPG
Low Fantasy Gaming is the title of an actual role-playing game by Pick Pocket Press. We have Jason Hobbs from Hobbs ‘n Friends podcast to provide us some insight to this cool fantasy rpg. Is this an OSR type of game? System only – no setting? The Midlands, Adventure Frameworks Versions of the game (“standard/original” v....
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RPG Campaign Not The Same Across Groups
“This is something I’ve fallen prey to. If you decide to run a campaign for your group that you’ve previously run for another group…be very careful. Your expectations are going to run along with what the previous group did. I can guarantee you the new group will probably go in a direction you never thought...
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Weapon Damage
In D&D 5e, what does a shortbow, spear, javelin, trident and hand crossbow all have in common? That’s right, they do the same amount of damage. Why do we, in certain games, have such “detail” of weapon types that all do the same damage? While we start with weapon damage, we get off that a...
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Mothership Sci-Fi Horror RPG
Sean has talked about Mothership before, and is/has run a game for some BS’ers so let’s dig into this game and see what we can learn from Sean. Mothership is a tabletop role-playing game of sci-fi horror published by Tuesday Night Games. If you like John Carpenter’s The Thing, or Alien(s) movies, you’ll appreciate Mothership. Announcements Brett running Streets of...
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Changes for Playing Tabletop RPG’s Online
We are going to be running some games for Patrons of the show, and lots of folks are running tabletop rpg’s online, so we wanted to talk about some of the behaviors that gamers need to be aware of, and possibly change, to help make these on-line sessions the most fun they can be. Need...
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GM’s Making Die Rolls for Players
Sometimes it may be a better idea for the GM to roll some dice for the players – like those time when your ninja is trying to move silently, or your Street Samurai is trying to hear if anything is behind the door, or maybe your wizard is trying to spot the book that has...
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Non-combat Encounters in RPG’s
Non-combat encounters in RPG’s… Don’t make encounters about “combat”. What are our thoughts on that? Asks Sky. Create an encounter, it’s up to the players if they make it combat-based…but not always. We also touch on resolving the encounter, typically social in nature. https://forums.gamingandbs.com/t/286-non-combat-encounter-design/524 Announcements Survey to gauge interest in playing online with Brett, Sean...
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Ideal Game Group
The ideal game group for role-playing games is more than just the perfect amount of participants. It encompasses a wide array of things like types of players, the games you play, whether you game master or play, whether you have game masters as players. Of course we don’t want bad players at the table, but...
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