BBS020 Eloy Lasanta of Third Eye Games
Join us as we talk with rpg designer Eloy Lasanta of Third Eye Games about his latest kickstarter (launched March 7th, 2017) for Pip System Corebook. You can find Eloy online at the following… Third Eye Games Facebook Twitter
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130 Adding Voice To Your RPG
We’re not talking about voice as in perspective, but actually tweaking how you speak in first person as your player character or npc. It helps with immersion, but you also have to be conscious of insulting someone at the table by taking a genuine speech impediment and making it a method for comedic stand up....
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129 Potions
Potions, brew them, drink them, stick ’em in a bottle.
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128 Player Series – Fighters
First installment of our Player Series, we’re talking about the Fighter. The fighter has a purpose, it’s to smash faces. We also provide some ideas on how to actually role-play the combat intensive fantasy class. It’s not all fun and games, they do have their weaknesses too!
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127 Social Encounters Redux
Someone called BS on us for our original episode that covered social encounters so we’re revisiting the topic. We even give some examples of how we’ve setup a social encounters.
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126 Dragons!
Dragons! They are ancient creatures of legend causing fear in player characters throughout the years. Claw, claw, tail, bite attacks. “Save versus breath weapon” and the feeling of impending doom sets in as you pick up the d20, rolling it inside your fist before you close your eyes and toss it upon the gaming table....
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125 Wilderness Encounters
Brett goes full on Ranger as we go on to talk about wilderness encounters. You can come across interesting things while walking around in the woods, and the night can make you lose your way. We share some of our own wilderness encounters.
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124 Politics in Role-playing Games
The politics in gaming, the politics ooo feeling good. We touch on law, but tie it into politics and that doesn’t make any sense. Politics is full of intrigue, plotting and scheming. We hit it at a high level, of course.
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123 Social Encounters in RPG’s
Social encounters in role-playing games. There’s the ongoing debate on how to handle a not-so-social player playing a type-A rpg character and how mechanics and/or oratory skills play into the encounter.
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BBS019 Ed Greenwood Interview
Brett interviews Ed Greenwood of The Greenwood Group, and the person behind the origins of the popular rpg campaign setting The Forgotten Realms. Recorded at Gamehole Con 2016 in Madison, Wisconsin.
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