Episode Archive

Description Expectations in RPG’s

Descriptions in rpg’s. How to align the way the game master and players exchange information. An example: “I’m looking for any irregularities in the walls, drafts, breaks in the mortar” versus “I search the room”. Thanks to Matt Seiberlich for the topic suggestion.

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Sub-Optimal Play in RPG’s

Sub-optimal behavior is core to tabletop role-playing games. Matt Colville mentions this in his Running the Game #56 and I figured we should discuss it

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Brett’s Delta Green

“I started my Delta Green game”, says Brett. Oooh, that sounds fun. What do you have going on?

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Why So Serious?

RPGs can be taken very, very seriously.  Sometimes, we don’t even understand that someone at our table is taking it as seriously as they are. We share our personal perspectives and we touch on whether you can separate the art from the artist! 

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RPG Character Sheets

The mighty role-playing game character sheet. It’s at the core of almost every rpg that has been published. There’s the presentation of the character sheet. Some help you understand the game. We talk about them.

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Sean’s Cthulhu Game – 2

Brett wanted to check in on Sean’s Call of Cthulhu role-playing game as he continues to get players through the greatest rpg campaign ever written, Masks of Nyarlathotep!

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Genre Blending in Role-Playing Games

Cojo asked us to talk about Genre Blending in role-playing games: “I wanted to get your opinion on blending genres in your gaming… Personally, I am a huge fan of genre mash-ups. I love games that mix genres such as Rifts, Dungeon Crawl Classics, the Spelljammer campaign setting, or Call of Cthulhu. I am also...

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Cheating in Role-Playing Games

Cheating in rpg’s, or as Brett puts it “what the f#$% is wrong with some people?” We talk about different ways people have tried to cheat and how you can approach people you know, not suspect, is cheating.

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Art in Role-Playing Games

Art has has such an impact on the rpg hobby. It not only conveys what the game may be about, but it evokes a feeling. It can be space ships, adventurers, discovering treasure, combat, action, and much, much more. It also ties a brand together. Be sure to look at your podcatcher as you listen...

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BS’er Feedback aka Random Encounters

We were set to talk about art in role-playing games, but had to call an audible. Sean got shot at, Brett played some games, and we field some great Random Encounters.

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