evercon

119 Race as Class in RPG’s

Race as class in role-playing games, it goes back to Basic, Expert, Companion, Master’s and Immortal’s (BECMI) sets of Dungeons and Dragons. It is also part of many other rpg’s like Dungeon Crawl Classics, Lamentations of the Flame Princess, and many, many, more. Like two guys sitting at the lunch table, we banter a bit about this…

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099 Screw the Rules

Screw the rules. We come across rules that we don’t use, but why do we overlook them. Aren’t they part of the roleplaying game? Maybe it’s a complicated rule that slows down play. Perhaps we have a better way of doing things. We discuss the rules we don’t use and why.

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082 Dedication to System

Dedication to system, or system mastery, is often used in the same context. While it may take ‘dedication to an rpg system’ in order to gain mastery of its rules, it’s not always the case. There are advantages and disadvantages to being dedication to sone system. System mastery is obviously an advantage, but what about…

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018 Re-Alignment, In and Out of Game

We circle back to episode 17 where we initially talked about alignment. We address listener feedback and elaborate a bit more on the topic. Episode 18 Show Outline Intro including music Announcements Brett is in news coverage of EverCon: http://www.waow.com/story/27815978/2015/01/09/gamers-come-out-for-evercon Random Encounter – messages from audience via email, G+ community or Twitter Sean – this! is…

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