009 RPG Convention Game Prep

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RPG Convention game prep: goals of the game, what should players bring, pacing and more.

Episode 9 Show Outline

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Topics of Discussion – Convention Game Prep

  1. Game Master
    1. Game system
      1. known system
      2. unknown system
      3. Knowing rules
    2. Prepublished vs homebrew
    3. Props – handouts, maps, minis
    4. Pacing
      1. 2, 4, 6 hour game slot
    5. Goals of game
      1. entertainment
      2. production
  2. Player
    1. Stuff you should bring
      1. Set of dice
      2. pencil
      3. scratch paper
    2. Play what you know vs something new?

Die Roll – 2-4 misc points we want to bring up at end of cast. Should be short and sweet, could be a plug, something to check out, etc. Limited time to spout off.

Brett

  1. Awesome time at Gamehole
  2. Took my sons to the rifle range today

Sean

  1. Tech sandbox – 3D terrain using a Kinect sensor http://bldgblog.blogspot.com/2014/10/touchscreen-landscapes.html
  2. Eraseable gaming paper kickstarter https://www.kickstarter.com/projects/gamingpaper/gaming-paper-erasable?ref=watched_project_launched

007 Interview with Alex from Gamehole Con

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Brett is out for this one so Sean interviews the Director of  Gamehole Con, Alex Kammer.

Episode 7 Show Outline

While Brett spends time in the woods of northern Wisconsin Sean flies solo but not without the help of Alex Kammer, Director, of Gamehole Con.

Topic of Discussion – Alex Kammer of Gamehole Con

Our first interview, we talk to Alex about his collection of roleplaying games and rpg material, Gamehole Con and what it means to put on a convention. We also put Alex through our first iteration of Skill Check!

Skill Check

Player or GM?

  • Screen or no screen
  • Modules or original content
  • Game balance or no game balance
  • Favorite genre to run