misdirected mark

Low Level Play in RPG’s

Inspired by DM Cojo, we talk about low-level play. Only this time we have someone help us define it and stay on track. Chris Sniezak from Misdirected Mark/Encoded Designs provides some additional insight.

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177 Adversarial GM’ing

Like many topics we try to define it, adversarial game-mastering in your rpg, but you know how that goes.

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143 Kids Track at Cons

We have Alex Kammer, Director of Gamehole Con, come on so we can ask him about the kids track that they have in place for this year’s event.

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097 Imprisoning Player Characters

Imprisoning player characters can take away agency from the players, no question. Game masters can certainly present this to the players, but should be careful not to take it too far. Take it too far and players will get frustrated and ruin a game. Just getting the player characters into a prison situation may be a…

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