Gaming and BS
A system-agnostic tabletop role-playing game podcast hosted by Brett and Sean
Tracking wealth, aka the treasure, of player characters, is it needed? How do you do it? “Tired of tracking coins and individual purchases for player characters in role-playing games, I’ve experimented with several other methods that abstract wealth. It’s more a matter of what standard of living the PCs can afford. Anything appropriate to that...
Descriptions in rpg’s. How to align the way the game master and players exchange information. An example: “I’m looking for any irregularities in the walls, drafts, breaks in the mortar” versus “I search the room”. Thanks to Matt Seiberlich for the topic suggestion.