Episode Archive

Moving Past the Example in RPG’s

A rpg player gets stuck. GM says “you could do…” The player now hangs on to GM’s example. How do you get the player to move past the example? Announcements Find a game, run a game. Link Brett was a guest on Craig Shipman’s “THIRD FLOOR WARS – Tabletop Talk” – due out in April/May...

Read More

Inject Homewbrew into Prepublished Adventures

Using prepublished adventures are handy, but may not facilitate the character development you seek. But you can inject homebrew elements into your prepublished module and make it your own. Announcements Gaming Moot and Roundtable help you find a new game to play and meet other BS’ers. Link. Brett will be a guest on Craig Shipman’s...

Read More

Slow Burn vs Hot Start in RPG’s

Slow burn lay out everything up front. Hot start or in media res, getting right into the action. Opening an rpg with either has its benefits. Random Encounter The Warden comments on Deploying Lore The Warden comments on Deploying Lore There are typically two approaches I like to use when it comes to providing setting...

Read More

BBS021 Forbidden Lands with Phil Vecchione

Forbidden Lands is a tabletop RPG by Free League Publishing. Sean is about to run a short campaign and taps Phil Vecchione to provide some insight. Phil has been running Forbidden Lands for over a year and the original player characters are still alive. Phil Vecchione is no stranger to Gaming and BS. He’s been...

Read More

Plot Coupons

Right? Plot coupon, where you have to go around and collect a plot point from NPC’s before you can move to the next step in an rpg scenario. It’s one of Brett’s favorite things to do in tabletop role-playing game! Random Encounter Voicemail from Kyle on Deploying Lore Voicemail from Kyle on Deploying Lore Email...

Read More

Not So Supers

Sean is not a fan of supers rpg’s. Brett is not a fan of the hex crawl. We ask ourselves why and would there be any way to open up our minds. Random Encounter Craig Shipman makes an offer – VOICE MAIL Craig Shipman makes an offer – VOICE MAIL Craig Shipman Brett and Sean...

Read More

Ways to Deploy Lore

Conveying rpg lore to your players. You can give them the mongo journal you created, but there may be other ways to deploy lore in your tabletop rpg. Thanks to Billarnold on the forums for the inspiration on this one. Random Encounter DM Matt emails us on Brett using different ability for skill checks DM...

Read More

Playing Pretend

Playing pretend allowed us to be a cop or robber or doctor or superhero when were kids. Now we play role-playing games and sometimes forget we’re taking on a role. Lets go back and play pretend! Random Encounter Voicemail from DM Cojo Voicemail from DM Cojo Voicemail from Chris Shorb Voicemail from Chris Shorb Email...

Read More

Spot Hidden, Perception, Notice

Spott hidden in Call of Cthuhlu, perception in Dungeons and Dragons, maybe it’s notice in other games. Some game masters will find these skills to be a royal pain in the ass. You tell the player that they need to roll the skill to see or hear something. What if they fail the check, and the failure brings the...

Read More

Team Spirit

Team spirit, yes we have it, how bout you? Is Dungeons and Dragons a team game? Certainly it is a collaborative rpg. You need to rely on different class abilities in order to overcome obstacles and have your character survive. Little argument there, but what about being an actual team game, with mechanics, or incentives,...

Read More