Episode Archive

Multiple Expectations at the RPG Table

What happens when you have more than one set of expectations/desires at the table? Have one person who doesn’t care if their PC dies early or often, another never wants to die, another wants to just have combat encounters, someone else only wants to role-play…. Announcements BSer Con badge registration and event submission open now...

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Limiting PC Options to Preserve Tone

Maintaining tone in a #ttrpg is one of the hardest things to maintain – Sometimes creating limits to player character generation options can help enforce and maintain this through the campaign. Announcements BSer Con – submit your events. Random Encounter Matt Bohnhoff emails us on The End is Near Voice mail from Chris Shorb Die...

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Save or Die!

Brett is running some AD&D and one of the features (bugs?) in this game is the Save or Die situation. Some folks hate this and others enjoy it. Where are we? Announcements BSer Con is underway with registration and event submission!! Head to gamingandbs.com/bsercon . It’s virtual/online Jan 28-30, 2022. Random Encounter Jim, inspiration for...

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How Do We Organize as GM’s

How are Sean and Brett organizing their GM stuff? campaigns, sessions, etc. Anything not working? How much is a matter of having to use the tools and use the tools (practice)? Thanks to patron Jim I. for the inspiration! Announcements IntroSignUp – Thank you Angus, check out Kirby’s Kids Podcast: https://bit.ly/3Gjv6My Project BS: Delta Green...

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The End is Near

What are the Up and Down sides to knowing when a campaign is going to end? “Well… this is the last session so…” “We only have X more sessions” Does any of this impact how we plan, play, run? Announcements Project BS Random Encounter Bob L. writes in on episode 361 and Brett’s Dungeon E...

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End Goal in Mind

Location Encounters are sometimes a bit of a special beast. How in-depth do we make them? How big? How much time does that party want to spend here? How many game sessions are we ready have in this location? Sean and I got to talking about building and using dungeons and other such locations where...

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No Right Answer

One of the key things that make a TTRPG a TTRPG is that there is no “Right Answer” for nearly everything. By that I mean – when you have any encounter, there are quite nearly unlimited options for how you will solve it. No two groups will play through the same adventure the same way....

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Don’t Tell Me What Play

How do we nicely discuss the topic of “you should play X game instead of Y game” so that we don’t come across as snobbish assholes? “I want to play X type of game with Y system” is often met with, “Then you shouldn’t play that system, you need this better system.” Announcements Project BS:...

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You Meet in a Tavern

It’s a classic rpg trope. You all meet in a tavern, but it doesn’t have to be boring or the same every time you use it. Besides, there are other ways to bring your role-playing game party of characters together. Announcements Project BS: The Delta Green Experiment Sign up for some games Random Encounter Harrigan...

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Always Be Prepping

Always be prepping rpg’s. Many people don’t think Brett does any prep for his games, but that’s not necessarily true. Announcements Delta Green Experiment – we’ve chosen Hourglass (print / pdf) as our adventure. Next phase: Pick the dates and times for the game Gameholecon.com Random Encounter Chris Shorb leaves voicemail on dedication vs serious....

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