We revisit urban adventuring. We had some good feedback on the original episode 116 that we wanted to fill in some blanks. We mention how some city-based prepublished supplements offer tables and encounter charts that may help GM an urban adventure. We talk about the interesting roles NPC’s play and how they can be resources for your game. There’s mind-mapping and more….
What makes for a good urban adventures for our fantasy games? Well, it’s a city, but how does that change the adventure? The surroundings differ, and there are other obstacles to throw at the players.