How much does loot matter in the games we like to play? Do we like finding gear and goodies? Why or why not? You will want stick around until the end when Sean poses an encounter to Brett to see how he would handle it.
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Smash cuts, spotlight moves, scene flips? Keeping the action moving cutting from one situation to the next in your role-playing games.
We discuss emails, feedback and comments from some of our listeners.
Your player character dies. What happens at the table? Thanks to George Sedgwick on this one.