Month: October 2015

059 Fear and Horror in Roleplaying Games

Fear and horror in roleplaying games, after all tis the season! In this episode we talk about whether you need to scare your players in order to create fear and horror in your rpg. How does mechanics play a role in creating these emotions? There are some games that facilitate fear and horror better than…

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058 Player Characters Level Up or Bad Ass Beginner

Player characters level up or bad-ass beginner? Angela Murray inspired us to discuss the topic. Do you start out a wimp where your wizard has 1d4+Con Mod hit points to only die from a pin prick or do you have max hit points and want to be an effective bad ass at first level? There is…

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057 RPG Player to Game Master

From rpg player to game master, it can be a leap. How did we Brett and Sean start gaming? Was it running or playing rpg’s? Then how we got into game mastering and what made us do such a foolish thing.  Topic inspired by Jeff Rademaker, we share some of the things we learned and…

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056 Player Control in Roleplaying Games

Player control in roleplaying games, some may call it ‘player agency’. Brett & Sean run themselves in circles trying to define it. Chits, points, fortune or luck dice can allow a player to change things, is that giving them too much control? Topic inspired by listener Eric Farmer, he got us thinking about the role…

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