After we talked about Adversarial GMing Andy Hall asked us to chat about Adversarial Players. This may be just as hard to define as Adversarial GMing, but let’s see what we can do with this. Lets talk about adversarial players in rpg’s.
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Inspired by Pure Mongrel’s inquire on creating energy in our rpg games, we talk a bit about it. Maybe point out some things that will make you enthusiastic to play.
We actually define immersion, thanks dictionary! Then we go into what it means for our role-playing game, and some things you can do to be immersed.
Like many topics we try to define it, adversarial game-mastering in your rpg, but you know how that goes.