Month: February 2016

076 Monsters and Non Monsters

Monsters and non monsters in roleplaying games. As Game Masters we throw them at the players, but the big bad is typically a humanoid or human.  That is not necessary true. Is it? By saying this we are considering monsters as just fillers. They may be the creatures that do the bidding of some more…

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075 Gumshoe RPG System

We talk about the Gumshoe RPG system developed by Robin D. Laws and published by Pelgrane Press. Ken Hite, author of Trail of Cthulhu, wrote the game using Gumshoe system because a Call of Cthuhlu game could come to a screeching halt if a player character does not find the clue, or the gamemaster would have to scramble to…

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074 Investigative RPG

Roleplaying games are about discovery and some of that includes some type of investigation. Sure, there are games that have mechanics that help facilitate an investigative game, Gumshoe by Pelgrane Press is just one, but what about the games that don’t have investigation at its core? There is the ‘investigation’ skill in D&D 5e, but…

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073 Roleplaying Game Classes or No Classes

Roleplaying game classes, there are rpg systems that involve classes for their player characters. Examples include fighter, magic-user, thief, etc. Dungeons and Dragons and respective derivatives are ones that lead the way with player character classes. Other systems, like Basic Roleplaying, GURPS or Savage Worlds are more generic. In those games you typically build your…

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