Month: December 2019

The Next Game

“The fallacy that ‘the next game’ is the one that will make you happy. It’s nearly identical to the consumer fallacy that the next thing you buy is the thing that will make you happy. Until you ‘fix’ the game you are in and learn how to have fun NOW, the next game is simply…

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Consequences in Role-playing Games

Consequences in role-playing games. We talk a lot about how “If the PC or Player does something ‘stupid’ they should pay the price for it’ – but is one way of doing this better than another? Announcements Evercon.org – some BSer’s are running games at the con, be great to have more! Grab a copy…

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House Rules Part 2

Last episode (271) we spoke about house rules in rpg’s. We got some pretty good feedback on the topic.

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House Rules in Role-playing Games

House or home rules. What games do you implement your house rules? Do they make the game system better. Are there times that a house rule works across different role-playing games? Thanks to Peter Isaacs for the suggestion.

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