Travel in roleplaying games. Is it the destination or the journey? You walk, and walk, and walk some more. How do you handle travel in your game?
Episode 45 Show Agenda
Sponsored by DarkTheatre.net
Random Encounter – emails, voice mails, social media from listeners
Kevthuhlu on our website writes on Ep 005 BBS w/Misdirected Mark guys
The following listeners comment via G+ regarding ep 44 where we talk about Fudging Die Rolls…
Moe “Gilvan Blight” Tousignant
Greyedout Productions. Buy a dicebag and use promo code GAMINGANDBS to receive 10% off your order.
Topic of Discussion
Travel in RPGs
How much detail do you put into travel in your RPGs?
Are there any types of travel that you don’t like to deal with in your games?
- “I hate water based adventures”
- Plane flights
Is the journey just random encounters or planned events? What makes a good RPG trip?
Die Roll – 2-4 miscellaneous points of gaming or geekery we want to share with you.
- D&D Basic Set for my youngest son
- Index Cards for Phil V – http://www.amazon.com/Debra-Dale-Designs-Packages-Standard/dp/B00HUEY0KA/ref=sr_1_18?ie=UTF8&qid=1437350023&sr=8-18-spons&keywords=index+cards+bulk
- Dun Gen, dungeon generator http://meta-studios.com/dg/dungen.html ,
- D&D Pint beer glasses http://www.welovefine.com/feature/dd-new-pint-glasses.html
- Tabletop Simulator by John Arcadian on Gnome Stew…It has the ability to load in your own custom models and pieces, enabling a near limitless number of options for tabletop terrain. Doing something as simple as creating a custom table and loading in an image of a map, then adding models and some rocks really provides an immersive experience. http://www.gnomestew.com/gming-advice/tabletop-simulator-review/