It can be a little bit intimidating and difficult to recover after you run a bad game. How do you engage the players again? Do you discuss issues with the game at that point? Do you just move on? Dow do you approach resolving or improving? Questions posed by Tony Baker, we try and tackle them.
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Sean
- Dungeonology: The Expedition, strategy game for 2-4 players, ages 14 and up. Article on Geek & Sundry. At 369k of 59k on Kickstarter, ends May 1st.
- World Anvil, a worldbuilding tool for tabletop RPG storytellers and authors.
- Astrall Gaming VTT
- Sean’s fund raising page
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