One of the things we like to compare RPGs to is to novels, screenplays, etc. One of the things that we need to really understand and appreciate about this is that those products are HEAVILY edited, managed, and modified before they come to us.
When we create an rpg adventure, campaign, or even a simple encounter, we need to understand that it is a rough draft. Even after running an adventure/encounter/campaign, multiple times, it’s still no better than a 2nd, 3rd, or 4th draft.
Random Encounter
Josh our uber mileage leader writes in on Rival Adventuring Parties
Die Roll
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Cave castle, thanks Trailhead
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Dragonlock and Ravenfell, 2d/3d printing Humble Bundle
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Forbidden Lands, session generator.
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