Last minute change in topic leads us to talk about dynamic big bad evil guy (BBEG) in your rpg. To make a boss fight ‘interesting’, we talk about pulling punches or buffing them on the fly.
Brett is going to walk us through how he goes about building an rpg encounter while Sean questions and snipes from the sidelines.
Talking about weather in role-playing games. After all, we live in Wisconsin and every bit of small talk is about the weather. “Oooh, it’s cold outside.” or “Ufda, it sher is humid out.” Many times we gloss over the thing that can really have an impact on the characters, and it’s something they can rarely control – the weather!