call of cthulhu

173 Mooks and Minions in RPGs

Mooks and minions in your tabletop RPG. They are fun to mow down, but can it be too much? We know Savage Worlds and Fantasy Flight Games Genesys-based system rpg’s have them, but what about using them in games that don’t have mechanics to deal with them?

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172 You Meet in a Tavern

You meet in a tavern and have no connection with other player characters in your role-playing game. But what is your motivation young thespian of rpg’s? Come on, do you really need one?

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BBS012 Jason Raether at Gamehole Con

We asked game masters, that are gracious enough to run games under the Gaming and BS banner at Gamehole Con 2016, to give us some insight into what they’re running. This is a segment of that series. In this bonus episode Jason Raether talks about running Call of Cthulhu 7th Edition, the one edition that has changed the…

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059 Fear and Horror in Roleplaying Games

Fear and horror in roleplaying games, after all tis the season! In this episode we talk about whether you need to scare your players in order to create fear and horror in your rpg. How does mechanics play a role in creating these emotions? There are some games that facilitate fear and horror better than…

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