Campaign creation, a topic posed to us by Michael Drescher. We throw in the Fronts from the Dungeonworld rpg as a point of reference and a good way to approach fleshing out your campaign. Our thoughts, or approach, is not the be all end all to creating a campaign. Sean tends to start with prepublished modules but may end up going off the rails and ad-libbing the rest of his sessions because a more exciting path may present itself. Brett has his own method and explains that. There is no wrong way to doing an rpg campaign, but we do have a warning to GM’s. Let us know what you think.