Roleplaying games are about discovery and some of that includes some type of investigation. Sure, there are games that have mechanics that help facilitate an investigative game, Gumshoe by Pelgrane Press is just one, but what about the games that don’t have investigation at its core? There is the ‘investigation’ skill in D&D 5e, but what if the player fails their role? The game can come to a screeching halt. Maybe you need another method for the group to obtain the lead. Sometimes we game masters just need to give the players what they need and make it VERY obvious.
Don’t forget to mark your calendar for BS’ing with Friends on February 20th at noon cdt.