Hex crawl! We enlist some help from Eric Hoffman and Jason Hobbs to talk about this type of adventuring in your rpg’s.
Inspired by a post by Jared Rascher, we take a look at rolling dice or just succeeding based on the actions of the player character in your rpg. In other words, if you narrate your situation well, should you just succeed?
We asked game masters, that are gracious enough to run games under the Gaming and BS banner at Gamehole Con 2016, to give us some insight into what they’re running. This is a segment of that series.
In this bonus episode Forrest Aguirre talks about running his mashup of old school games to come up with just the right mix for a fantasy game..