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What We Stopped Doing In Our RPG

Over time our rpg ame mastering style or the way we play has changed. We talk about some things we stopped doing.

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116 Urban Fantasy Adventures

What makes for a good urban adventures for our fantasy games? Well, it’s a city, but how does that change the adventure? The surroundings differ, and there are other obstacles to throw at the players.

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110 Traps in Role-playing Games

Traps in role-playing games, they’re used for a variety of reasons as a GM, but player characters┬ácan also setup traps to ensnare their foes.┬áThere is the popular mechanical trap as well as the social trap, “aha! We’ve got you now!” Brett shares a funny story about his son’s, AJ, approach to littering a dungeon with…

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