Over time our rpg ame mastering style or the way we play has changed. We talk about some things we stopped doing.
What makes for a good urban adventures for our fantasy games? Well, it’s a city, but how does that change the adventure? The surroundings differ, and there are other obstacles to throw at the players.
Traps in role-playing games, they’re used for a variety of reasons as a GM, but player characters can also setup traps to ensnare their foes. There is the popular mechanical trap as well as the social trap, “aha! We’ve got you now!” Brett shares a funny story about his son’s, AJ, approach to littering a dungeon with some traps that protect an ancient, hidden, treasure. You’ll have to listen to find out what it is.