Mystery, or the unknown, is a good trope to incorporate into your RPG. But, how far do you go before the players hit a brick wall of frustration and don’t know what to do or what path to pursue? Inspired by an email to us from Michael Drescher, we take a stab at providing some advice.
We revisit urban adventuring. We had some good feedback on the original episode 116 that we wanted to fill in some blanks. We mention how some city-based prepublished supplements offer tables and encounter charts that may help GM an urban adventure. We talk about the interesting roles NPC’s play and how they can be resources for your game. There’s mind-mapping and more….
Recorded at Gamehole Con 2016, this bonus episode features Marc Miller. Marc is the person behind the 40 year old role-playing game Traveller. We want to thank Marc for allowing us to record his seminar.
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