020 Experience Points & Character Advancement

020 Experience Points & Character Advancement

Incentive for level-based roleplaying game systems is typically experience points. We talk about player character advancement and how pacing goes back to game balance. How do you handle character advancement in level-based systems?

Episode 20 Show Outline

Intro including music and Darktheatre.net

Announcements

Gamehole Con, met with director Alex, and we’re sorting out our plans.

Now on RPGPodcasts.com

Sponsor

Greyedout ad (https://www.etsy.com/shop/greyedout)

Random Encounter – messages from audience via email, G+ community or Twitter

Email from listener Scott W.

Comments from episode 19 – Homebrew RPG Settings https://gamingandbs.com/2015/01/20/episode-19-homebrew-rpg-settings/#comments

Topic of Discussion

How do you advance characters in your game?

  • By the rules (aka as written)
  • Modified system
  • alternate method? ad-hoc?

Advancement for Characters

  • Power climb
  • New skills

Die Roll – 2-4 misc points we want to bring up at end of cast. Should be short and sweet, could be a plug, something to check out, etc. Limited time to spout off.

Brett

  1. GenCon prep for my group – so far, so good
  2. Spy Game – think I need to run one, might try Top Secret for it
  3. Need a board game for 9yr old boys – Need it to be fast to pick up, and not too complex. Any thoughts/ideas would be appreciated.

Sean

  1. Modular paint workshop http://www.hobbyzone.pl/en/wsm/
  2. Four hour cut of the hobbit https://tolkieneditor.wordpress.com/2015/01/13/i-have-recut-peter-jacksons-hobbit-trilogy-into-a-single-4-hour-film/
  3. Habit RPG https://habitrpg.com/static/front

Closing/outro