Sean has been dragging feet getting his West Marches-style rpg campaign up and running. Brett has decided to provide some ‘guidance’ and light a fire under Sean.
Chris Lange wrote us: “…my question is, when your players know they are playing a supernatural horror game, what are some ways to rend their understanding of the world, to, hopefully, make them uncomfortable due to lack of understanding the world, much as their characters should be feeling.”
We’re not talking about voice as in perspective, but actually tweaking how you speak in first person as your player character or npc. It helps with immersion, but you also have to be conscious of insulting someone at the table by taking a genuine speech impediment and making it a method for comedic stand up. We will outline 8 steps on how to do this in a way that may not take you completely out of your comfort zone.