More commentary on this one. Some of us have consistent weekly games and some of us play with a group every few months. We share our experiences with how frequent we play.
Player versus player in roleplaying games, without agreement and understanding in advance it can turn out to be a royal fiasco. We specify player versus player and character versus character. Brett talks about how there has been positive gaming experiences when players go back and forth with their characters, but it doesn’t always happen that way. It can also take away spotlight from other players as well as the GM. What if you rule out player versus player situations? Y0u might miss out some good story.