Inspired by DM Cojo, we talk about low-level play. Only this time we have someone help us define it and stay on track. Chris Sniezak from Misdirected Mark/Encoded Designs provides some additional insight.
Like many topics we try to define it, adversarial game-mastering in your rpg, but you know how that goes.
We have Alex Kammer, Director of Gamehole Con, come on so we can ask him about the kids track that they have in place for this year’s event.