Last week we talked about Sean getting a game up and running, this week we talk about Brett’s upcoming RPG.
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How to make a character in a game with no classes. I think this merits a discussion as players new to this style of game often have difficulties forming a concept. Thanks to Tony Baker for the topic.
More commentary on this one. Some of us have consistent weekly games and some of us play with a group every few months. We share our experiences with how frequent we play.
We talk about playing thieves and rogues. Be it sneaky sneak thieves, trap detector and disabler, swashbuckler Robin Hood Musketeer type or even scoundrels, it’s all about the sinister class of the thief. Or shall we say rogue?