Race as class in role-playing games, it goes back to Basic, Expert, Companion, Master’s and Immortal’s (BECMI) sets of Dungeons and Dragons. It is also part of many other rpg’s like Dungeon Crawl Classics, Lamentations of the Flame Princess, and many, many, more. Like two guys sitting at the lunch table, we banter a bit about this topic.
Screw the rules. We come across rules that we don’t use, but why do we overlook them. Aren’t they part of the roleplaying game? Maybe it’s a complicated rule that slows down play. Perhaps we have a better way of doing things. We discuss the rules we don’t use and why.
Dedication to system, or system mastery, is often used in the same context. While it may take ‘dedication to an rpg system’ in order to gain mastery of its rules, it’s not always the case. There are advantages and disadvantages to being dedication to sone system. System mastery is obviously an advantage, but what about broadening your rpg horizon. What other types of play do other games facilitate and how do you know the one you are dedicated to is the best one for your play style?