139 Building Stuff in RPG’s
Building, or creating, things in role-playing games. It could be a keep, a kingdom or magic items.
Read MorePodcast: Play in new window | Download
Building, or creating, things in role-playing games. It could be a keep, a kingdom or magic items.
Read MorePodcast: Play in new window | Download
Social encounters in role-playing games. There’s the ongoing debate on how to handle a not-so-social player playing a type-A rpg character and how mechanics and/or oratory skills play into the encounter.
Read MorePodcast: Play in new window | Download
PC safe zones, inspired by Ed Nagy. He asks, “Do you allow your PCs somewhere where they can store items without fear, can heal and plot without worry? When do you break that tacit agreement and have robbers hit them at home?” We talk how we have encountered safe zones, either as a pc or game…
Read MorePodcast: Play in new window | Download
GM screens are great for referencing rules without having to page through a thick rpg rule book. Some of us choose not to use them because they can be intrusive and create a physical barrier between the players and the game master. Use them or not, there can be some pretty creative screens out there…
Read MorePodcast: Play in new window | Download
Recent Comments